Commit 6866c960 by BellCodeEditor

save project

parent 9d76f9f1
Showing with 32 additions and 6 deletions
......@@ -13,28 +13,54 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y = 240,120 #
position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x += 30 #
elif event.type == locals.KEYDOWN:
if event.type == locals.K_RIGHT and setheading != "left":
setheading = 'right'
snake_head = right
if event.type == locals.K_LEFT and setheading != "right":
setheading = 'left'
snake_head = left
if event.type == locals.K_UP and setheading != "down":
setheading = 'up'
snake_head = up
if event.type == locals.K_DOWN and setheading != "up":
setheading = 'down'
snake_head = down
if setheading == "right":
x += 30
elif setheading == "left":
x -= 30
elif setheading == "up":
x += 30
else:
y +=30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (position[-1]))
screen.blit(snake_head, (position[-1]))
# 将贪吃蛇的身体画上去
for i in range(len(position-1)):
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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