Commit 613fa5ce by BellCodeEditor

save project

parent 06d3815b
Showing with 7 additions and 25 deletions
......@@ -12,47 +12,29 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_head = right
setheading = 'right'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
print(event.type)
if event.type == locals.K_RIGHT and setheading != 'left':
setheading = 'right'
if event.type == locals.K_LEFT and setheading != 'right':
setheading = 'left'
if event.type == locals.K_UP and setheading != 'down':
print(333333)
if event.type == locals.K_UP and setheading != 'down':
setheading = 'up'
if event.type == locals.K_DOWN and setheading != 'up':
setheading = 'down'
if setheading == 'right':
x+=30
elif setheading == 'left':
x-=30
elif setheading == 'up':
y-=30
else:
y+=30
if setheading == 'up':
y -= 30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(snake_head, (position[-1]))
screen.blit(right, (position[-1]))
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
......
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