Commit 5fc8d23a by BellCodeEditor

save project

parent 51145291
Showing with 25 additions and 1 deletions
......@@ -10,18 +10,42 @@ FPS = pygame.time.Clock()
x,y=240,120
S=[(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
#背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
body = pygame.image.load('body.png')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left":
setheading = 'right'
if event.key == locals.K_LEFT and setheading !="right":
setheading = 'left'
if event.key == locals.K_UP and setheading !="down":
setheading = 'up'
if event.key == locals.K_DOWN and setheading !="up":
setheading = 'down'
if setheading == "right":
x += 30
if setheading == "left":
x -= 30
if setheading == "right":
y -= 30
else:
y += 30
S.append((x,y))
S.pop(0)
# 将背景图画上去
......
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