Commit 4a6a2358 by BellCodeEditor

save project

parent f68ba0af
Showing with 16 additions and 10 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
FPSCLOCK = pygame.time.Clock() FPSCLOCK = pygame.time.Clock()
...@@ -18,6 +18,8 @@ down = pygame.image.load('down.png') ...@@ -18,6 +18,8 @@ down = pygame.image.load('down.png')
x, y = 240, 120 x, y = 240, 120
position=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
apple_x = 360
apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -25,10 +27,9 @@ snake_head = right ...@@ -25,10 +27,9 @@ snake_head = right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 exit()
exit() if event.type == locals.KEYDOWN:
if event type == locals.KEYDOWN: if event.key == locals.K_RIGHT and setheading !="left":
if event.key == locals.K_RIGHTN and setheading !="left"
setheading = 'right' setheading = 'right'
snake_head = right snake_head = right
if event.key == locals.K_LEFT and setheading !="right": if event.key == locals.K_LEFT and setheading !="right":
...@@ -46,9 +47,13 @@ while True: ...@@ -46,9 +47,13 @@ while True:
x -=30 x -=30
elif setheading == "up": elif setheading == "up":
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.appened((x,y)) position.append((x,y))
if x == apple_x and y == apple_y:
apple_x = random.randint(0,660)
apple_y = random.randint(0,480)
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -58,7 +63,7 @@ while True: ...@@ -58,7 +63,7 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body,position[i]) screen.blit(body,position[i])
screen.bilt(food,(360,300)) screen.blit(food, (apple_x, apple_y))
pygame.di pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment