Commit 44db1ec9 by BellCodeEditor

auto save

parent ae7961b1
Showing with 2 additions and 27 deletions
......@@ -10,43 +10,18 @@ FPSCLOCK = pygame.time.Clock()#计时器
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
left= pygame.image.load('left.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
#
#设x,y坐标
x=240
y=120
setheading='right'
snake_head=right
position = [(210, 120),(180, 120),(180, 90),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading !='left':
setheading='right'
snake_head=right
if event.key==locals.K_LEFT and setheading !='right':
setheading='left'
snake_head=left
if event.key==locals.K_UP and setheading !='down':
setheading='up'
snake_head=up
if event.key==locals.K_DOWN and setheading !='up':
setheading='down'
snake_head=down
if setheading=='right':
x+=30
elif setheading=='left':
x-=30
elif setheading=='up':
y-=30
else:
y+=30
x+=30#移动
position.append((x,y))#追加身体的坐标
position.pop(0)#删除身体末尾的旧坐标
# 将背景图画上去
......
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