Commit 44534c11 by BellCodeEditor

save project

parent 8dc754f3
Showing with 18 additions and 8 deletions
......@@ -12,8 +12,14 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left=pygame.image.load('left.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snake_head=right
while True:
for event in pygame.event.get():
......@@ -22,18 +28,22 @@ while True:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading !="left":
if setheading='right'
setheading='right'
snake_head=right
if event.key==locals.K_LEFT and setheading !="right":
if setheading='left'
setheading='left'
snake_head=left
if event.key==locals.K_UP and setheading !="down":
if setheading='up'
setheading='up'
snake_head=up
if event.key==locals.K_DOWN and setheading !="up":
if setheading='down'
if setheading=="right":
setheading='down'
snake_head=down
if setheading=="right":
x+=30
eilf setheading=="left":
eilf setheading=="left":
x-=30
eilf setheading=="up":
eilf setheading=="up":
y-=30
else:
y+=30
......@@ -43,7 +53,7 @@ while True:
position.pop(0)
screen.blit(background, (0, 0))
screen.blit(right, position[-1])
screen.blit(snake_head), position[-1])
for i in range(len(position)-1):
screen.blit(body, position [i])
......
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