Commit 3881a3fc by BellCodeEditor

auto save

parent 037d5d02
Showing with 31 additions and 5 deletions
......@@ -12,27 +12,52 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left=pygame.image.load("left.png")
up=pygame.image.load("up.png")
down=pygame.image.load("down.png")
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
sethideing="right"
snack_head=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x += 30
elif event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and sethideing != "left":
sethideing="right"
snack_head=right
if event.key==locals.K_LEFT and sethideing != "right":
sethideing="left"
snack_head=left
if event.key==locals.K_UP and sethideing != "down":
sethideing="up"
snack_head=up
if event.key==locals.K_DOWN and sethideing != "up":
sethideing="down"
snack_head=down
if sethideing=="right":
x+=30
elif sethideing=="left":
x-=30
elif sethideing=="up":
y-=30
else:
y+=30
# 将背景图画上去
position.append((x,y))
position.pop(0)
screen.blit(background, (0, 0))
screen.blit(right,position[-1])
screen.blit(snack_head,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将贪吃蛇画上去
# 将贪吃蛇的身体画上去
screen.blit(food,(360,300))
# 刷新画面
pygame.display.update()
fbsclock.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment