Commit 31756ded by BellCodeEditor

auto save

parent f293eccc
Showing with 22 additions and 10 deletions
...@@ -32,27 +32,39 @@ while True: ...@@ -32,27 +32,39 @@ while True:
if event.key == locals.K_RIGHT and setheading != "left": if event.key == locals.K_RIGHT and setheading != "left":
setheading = 'right' setheading = 'right'
snake_head = right snake_head = right
x += 30
position.append((x, y))
position.pop(0)
if event.key == locals.K_LEFT and setheading != "right": if event.key == locals.K_LEFT and setheading != "right":
setheading = 'left' setheading = 'left'
snake_head = left snake_head = left
x -= 30
position.append((x, y))
position.pop(0)
if event.key == locals.K_UP and setheading != "down": if event.key == locals.K_UP and setheading != "down":
setheading = 'up' setheading = 'up'
snake_head = up snake_head = up
y -= 30
position.append((x, y))
position.pop(0)
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
y += 30
position.append((x, y))
position.pop(0)
# 设置贪吃蛇的头部坐标 # 设置贪吃蛇的头部坐标
if setheading == "right": # if setheading == "right":
x += 30 # x += 30
elif setheading == "left": # elif setheading == "left":
x -= 30 # x -= 30
elif setheading == "up": # elif setheading == "up":
y -= 30 # y -= 30
else: # else:
y += 30 # y += 30
position.append((x, y)) # position.append((x, y))
position.pop(0) # position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
......
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