Commit 2202d9a0 by BellCodeEditor

save project

parent 35474550
Showing with 12 additions and 9 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
pygame.init()
FK = pygame.time.Clock() FPSCLOCK = pygame.time.Clock()
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
...@@ -45,9 +45,7 @@ while True: ...@@ -45,9 +45,7 @@ while True:
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
...@@ -61,8 +59,13 @@ while True: ...@@ -61,8 +59,13 @@ while True:
y += 30 y += 30
position.append((x,y)) position.append((x,y))
if x==apple_x and y==apple_y:
num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x=num1*30-30
apple_y=num2*30-30
else:
position.pop(0) position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
...@@ -73,4 +76,4 @@ while True: ...@@ -73,4 +76,4 @@ while True:
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file \ No newline at end of file
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