Commit 35474550 by BellCodeEditor

save project

parent c78e5145
Showing with 16 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
FK = pygame.time.Clock() FK = pygame.time.Clock()
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -17,6 +20,10 @@ up = pygame.image.load('up.png') ...@@ -17,6 +20,10 @@ up = pygame.image.load('up.png')
down = pygame.image.load('down.png') down = pygame.image.load('down.png')
x,y = 240,120 x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
apple_x=360
apple_y=300
setheading = 'right' setheading = 'right'
snake_head = right snake_head = right
...@@ -38,6 +45,12 @@ while True: ...@@ -38,6 +45,12 @@ while True:
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
if setheading == "right": if setheading == "right":
x += 30 x += 30
elif setheading == "left": elif setheading == "left":
...@@ -46,6 +59,7 @@ while True: ...@@ -46,6 +59,7 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -56,7 +70,7 @@ while True: ...@@ -56,7 +70,7 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body,position[i]) screen.blit(body,position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FK.tick(3) FK.tick(3)
\ No newline at end of file
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