Commit 2202d9a0 by BellCodeEditor

save project

parent 35474550
Showing with 15 additions and 12 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
pygame.init()
FK = pygame.time.Clock() FPSCLOCK = pygame.time.Clock()
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
...@@ -45,11 +45,9 @@ while True: ...@@ -45,11 +45,9 @@ while True:
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
if setheading == "right": if setheading == "right":
x += 30 x += 30
...@@ -61,8 +59,13 @@ while True: ...@@ -61,8 +59,13 @@ while True:
y += 30 y += 30
position.append((x,y)) position.append((x,y))
position.pop(0) if x==apple_x and y==apple_y:
# 将背景图画上去 num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x=num1*30-30
apple_y=num2*30-30
else:
position.pop(0)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
...@@ -73,4 +76,4 @@ while True: ...@@ -73,4 +76,4 @@ while True:
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file \ No newline at end of file
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