Commit 0a3b1a51 by BellCodeEditor

save project

parent 2d69c747
Showing with 5 additions and 57 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y=240,120
FPSCLOCK = pygame.time.Clock()
position = [(180,90),(180,120),(210,120),(x,y)]
chaoxiang = "you"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == KEYDOWN:
if event.key == K_LEFT and chaoxiang != "you":
snake_head = "zuo"
x -=30
if event.key == K_RIGHT and chaoxiang != "zuo":
snake_head = "you"
x +=30
if event.key == K_UP and chaoxiang != "xia":
snake_head = "shang"
y -=30
if event.key == K_DOWN and chaoxiang != "shang":
snake_head = "xia"
y +=30
position.append((x,y))
position.pop(0)
screen.blit(background,(0,0))
screen.blit(right,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(background, (0, 0))
screen.blit(food, (360, 300))
screen.blit(right,(x,y))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
for i in range(1,10):
for j in range(1,i+1):
print(i,"x",j,"=",i*j,end=" ")
print()
\ No newline at end of file
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