Commit e15d65ba by BellCodeEditor

save project

parent 89103f38
Showing with 34 additions and 2 deletions
......@@ -12,17 +12,49 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
lift = pygame.image.load('lift.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading ="right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
elif event == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left"
setheading = "right"
if event.key == locals.K_LEFT and setheading !="right"
setheading = "left"
if event.key == locals.K_UP and setheading !="down"
setheading = "up"
if event.key == locals.K_DOWN and setheading !="up"
setheading = "down"
snake_head = down
elif setheading =="right":
x += 30
elif setheading =="left":
x -= 30
elif setheading =="up":
y -= 30
elif setheading =="right":
y += 30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x,y))
screen.blit(snake_head,position[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
......
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