Commit de0c9bc5 by BellCodeEditor

save project

parent e273e0b5
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
bg=pygame.image.load('bg.png')
s=pygame.image.load('up.png')
a=pygame.image.load('apple.png')
b=pygame.image.load('body.png')
# 创建一个窗口
screen=pygame.display.set_mode((660,480))
while True:
screen.blit(bg,(0,0))
screen.blit(s,(180,60))
screen.blit(a,(90,90))
screen.blit(b,(210,120))
screen.blit(b,(180,120))
screen.blit(b,(180,90))
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
pygame.display.update()
while True:
if x < 0 or x > 630 or y > 450 or y<0:
exit()
\ No newline at end of file
down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上
x+=30
position.append((x,y))
position.pop(0)
screen.blit(right, (x,y))
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
screen.blit(food,(360, 300))
# 刷新画面
pygame.display.update()
a=pygame.time.Clock()
a.tick(10)
\ No newline at end of file
up.png

2.05 KB

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