Commit da25ebd5 by BellCodeEditor

save project

parent b216ca9b
Showing with 8 additions and 3 deletions
...@@ -3,6 +3,7 @@ from pygame import locals ...@@ -3,6 +3,7 @@ from pygame import locals
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
x,y=240,120 x,y=240,120
position=[(210, 120),(180, 120),(180, 90),(x,y)]
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
...@@ -22,12 +23,16 @@ while True: ...@@ -22,12 +23,16 @@ while True:
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) # screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) # screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) # screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
for i in range(len(position)-1):
screen.blit(body,position[i])
# 刷新画面 # 刷新画面
x=x+30 x=x+30
position.append((x,y))
position.pop(0)
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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