Commit d9b3f94c by BellCodeEditor

save project

parent a1b9e8d4
Showing with 40 additions and 5 deletions
...@@ -12,23 +12,58 @@ background = pygame.image.load('bg.png') ...@@ -12,23 +12,58 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
left = pygame.image.load('left.png')
a=pygame.time.Clock() a=pygame.time.Clock()
c="right"
d=right
x,y = 240,120 x,y = 240,120
b =[(180, 90),(180, 120),(210, 120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP and c!="down":
c="up"
d=up
if event.key == locals.K_DOWN and c!="up":
c="down"
d=down
if event.key == locals.K_LEFT and c!="right":
c="left"
d=left
if event.key == locals.K_RIGHT and c!="left":
c="right"
d=right
# 将背景图画上去 # 将背景图画上去
x = x + 30 if c=="right":
x = x + 30
if c=="left":
x = x - 30
if c=="up":
y = y - 30
if c=="down":
y = y + 30
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
b.append((x,y))
b.pop(0)
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(d,b[-1])
for i in range(len(b)-1):
screen.blit(body,b[i])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
#screen.blit(body, (210, 120))
#screen.blit(body, (180, 120)) #screen.blit(body, (180, 120))
#screen.blit(body, (180, 90)) #screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
......
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