Commit c98e148d by BellCodeEditor

save project

parent 7565813e
Showing with 3 additions and 3 deletions
...@@ -13,7 +13,7 @@ right = pygame.image.load('right.png') ...@@ -13,7 +13,7 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
Time=pygame.time.Clock() Time=pygame.time.Clock()
x,y=(240,120) x,y=(240,120)
list=[(360, 300),(180, 120),(210, 120),(x,y)] list=[(360, 300),(180, 120),(210, 120),(x,y)]
while True: while True:
...@@ -21,7 +21,7 @@ while True: ...@@ -21,7 +21,7 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.key
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(x,y)) screen.blit(right,(x,y))
x+=30 x+=30
...@@ -36,7 +36,7 @@ while True: ...@@ -36,7 +36,7 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
# screen.blit(body, (210, 120)) # screen.blit(body, (210, 120))
# screen.blit(body, (180, 120)) # screen.blit(body, (180, 120))
# screen.blit(body, (180, 90)) # screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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