Commit af3fd473 by BellCodeEditor

save project

parent b4bfe57c
Showing with 14 additions and 0 deletions
...@@ -10,9 +10,14 @@ screen = pygame.display.set_mode((660, 480)) ...@@ -10,9 +10,14 @@ screen = pygame.display.set_mode((660, 480))
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up= pygame.image.load('up.png')
down= pygame.image.load('down.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
a=pygame.time.Clock() a=pygame.time.Clock()
sethending="right"
snake_head=right
x,y=248,120 x,y=248,120
position=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
...@@ -20,6 +25,15 @@ while True: ...@@ -20,6 +25,15 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
elif event.type==locals.KEYDOWN:
if even.key == locals.K_RALT and setheading !="left":
setheading="right"
if even.key == locals.K_RALT and setheading !="right":
setheading="left"
if even.key == locals.K_RALT and setheading !="down":
setheading="up"
if even.key == locals.K_RALT and setheading !="up":
setheading="down"
x+=30 x+=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment