Commit 98221f6c by BellCodeEditor

auto save

parent 2e031b66
Showing with 21 additions and 1 deletions
...@@ -12,14 +12,34 @@ background = pygame.image.load('bg.png') ...@@ -12,14 +12,34 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
up=pygame.image.load("up.png")
down=pygame.image.load("down.png")
x,y=240,120 x,y=240,120
s=[(180,90),(180,120),(210,120),(x,y)] s=[(180,90),(180,120),(210,120),(x,y)]
sqq="right"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and sqq !="left" :
sqq="right"
snake_right
if event.key==locals.K_LEFT sqq !="right" :
sqq="left"
snake_left
if event.key==locals.K_UP and sqq !="down" :
sqq="up"
snake_up
if event.key==locals.K_DOWN and sqq !="up" :
sqq="down"
snake_down
x+=30 x+=30
s.append((x,y)) s.append((x,y))
s.pop(0) s.pop(0)
......
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