Commit 8c633adc by BellCodeEditor

save project

parent 76f8310c
Showing with 8 additions and 5 deletions
...@@ -13,20 +13,25 @@ right = pygame.image.load('right.png') ...@@ -13,20 +13,25 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
x,y=240,90 x,y=240,120
position=[(180, 90),(180, 120),(210, 120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x=x+30 x=x+30
position.append((x,y))
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
position=[(240, 120),(210, 90),(180, 90),(x,y)] for i in range(len(position)-1):
screen.blit(body,position[i])
#screen.blit(body, (240, 120)) #screen.blit(body, (240, 120))
#screen.blit(body, (210, 90)) #screen.blit(body, (210, 90))
...@@ -36,4 +41,3 @@ while True: ...@@ -36,4 +41,3 @@ while True:
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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