Commit 7fb464b7 by BellCodeEditor

save project

parent ed09f103
Showing with 7 additions and 15 deletions
import pygame
from pygame import locals
x = [180,180,210,240]
y = [90,120,120,120]
xy = []
FPS = pygame.time.Clock()
# 初始化pygame,为使用硬件做准备
......@@ -25,20 +24,13 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x[3],y[3]))
screen.blit(right, xy[3])
# 将贪吃蛇的身体画上去
screen.blit(body, (x[2],y[2]))
screen.blit(body, (x[1],y[1]))
screen.blit(body, (x[0],y[0]))
screen.blit(body, xy[2])
screen.blit(body, xy[1])
screen.blit(body, xy[0])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
for i in range(len(x)):
if y[i] == y[3]:
x[i] = x[i] + 30
else:
if y[i] > y[3]:
y[i] = y[i] -30
else:
y[i] = y[i] + 30
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