Commit 3f581341 by BellCodeEditor

auto save

parent cde9ab25
Showing with 28 additions and 0 deletions
import pygame
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((660, 480))
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
t=pygame.time.Clock()#pygame时钟,控制游戏速度(帧数)
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True:
    for event in pygame.event.get():
        if event.type == locals.QUIT:
            exit()
if event.type == locals
x+=30
    screen.blit(background, (0, 0))
    position.append((x,y))
    position.pop(0)
    screen.blit(right, position[-1])
    for i in range(len(position)-1):
        screen.blit(body,position[i])
    screen.blit(food, (360, 300))
    # 刷新画面
    pygame.display.update()
    t.tick(3)#设置帧数
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