Commit 38ac8bb1 by BellCodeEditor

save project

parent 7918e3a8
Showing with 14 additions and 2 deletions
......@@ -6,7 +6,7 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
......@@ -16,18 +16,30 @@ left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.key == locals.K_RIGHT and setheading != "left":
setheading = 'right'
if event.key == locals.K_LEFT and setheading != "right":
setheading = 'left'
if event.key == locals.K_UP and setheading != "down":
setheading = 'up'
if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down'
x += 30
position.append((x,y))
position.pop
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
screen.blit(snake_head.position[-1]))
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
......
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