Commit 35e50ad2 by BellCodeEditor

save project

parent 0fbe4bec
Showing with 7 additions and 3 deletions
...@@ -16,6 +16,8 @@ body = pygame.image.load('body.png') ...@@ -16,6 +16,8 @@ body = pygame.image.load('body.png')
Stime = pygame.time.Clock() Stime = pygame.time.Clock()
#4数据初始化 #4数据初始化
x,y = 240,120 x,y = 240,120
bodydong = [(210,120),(180,120),(360,300),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -23,14 +25,16 @@ while True: ...@@ -23,14 +25,16 @@ while True:
exit() exit()
#5蛇的运动 #5蛇的运动
x +=30 x +=30
bodydong.append((x,y))
bodydong.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(bodydong)-1):
screen.blit(body, (180, 120)) screen.blit(body,bodydong[i])
screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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