Commit 112df5d8 by BellCodeEditor

save project

parent fc96f457
Showing with 8 additions and 6 deletions
...@@ -7,6 +7,7 @@ pygame.init() ...@@ -7,6 +7,7 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
x,y=240,120 x,y=240,120
dog=[(210,120),(180,120),(180,90),(x,y)]
m=pygame.time.Clock() m=pygame.time.Clock()
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
...@@ -20,17 +21,19 @@ while True: ...@@ -20,17 +21,19 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x+=30 x+=30
dog.append((x,y))
dog.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x,y)) screen.blit(right, dog[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(dog)-1):
screen.blit(body, (180, 120)) screen.blit(body,dog[i])
screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
m.tick(3) m.tick(3)
pygame.display.update() pygame.display.update()
\ No newline at end of file
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