Commit 07f0c86d by BellCodeEditor

auto save

parent 62e6f3f1
Showing with 39 additions and 7 deletions
......@@ -2,15 +2,47 @@ import pygame
from pygame import locals
pygame.init()
screen=pygame.display.set_mode((660,480))
food=pygame.image.load('apple.png')
FPSCLOCK=pygame.time.Clock()
right=pygame.image.load('right.png')
left=pygame.image.load('left.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
body=pygame.image.load('body.png')
background=pygame.image.load('bg.png')
x,y=240,480
p=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snack_head=right
score=0
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading!="left":
setheading='right'
snack_head=right
if event.key==locals.K_LEFT and setheading!="right":
setheading='left'
snack_head=left
if event.key==locals.K_UP and setheading!="down":
setheading='up'
snack_head=up
if event.key==locals.K_DOWN and setheading!="up":
setheading='down'
snack_head=down
if setheading=="right":
x+=30
elif setheading=="left":
x-=30
elif setheading=="up":
y-=30
elif setheading=="down":
y+=30
p.append((x,y))
screen.blit(background,(0,0))
screen.blit(food,(0,0))
screen.blit(food,(0,450))
screen.blit(food,(630,0))
screen.blit(food,(630,450))
pygame.display.update()
\ No newline at end of file
screen.blit(snack_head,p[-1])
for i in range(len(p)-1):
screen.blit(body,p[i])
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment