Commit e139a5ba by BellCodeEditor

save project

parent 04d88468
Showing with 28 additions and 6 deletions
import pygame
import pygame,random
from pygame import locals
# 初始化pygame,为使用硬件做准备
......@@ -13,15 +13,20 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
my_font = pygame.font.Font("neuropol.ttf",18)
x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
apple_x = 360
apple_y = 300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
......@@ -52,17 +57,34 @@ while True:
y += 30
position.append((x,y))
position.pop(0)
if x ==apple_x and y==apple_y:
score = score+10
num1= random.randint(1,22)
num2= random.randint(1,16)
apple_x = num1*30-30
apple_y = num2*30-30
score += 10
else:
position.pop(0)
if x < 0 or x > 630 or y < 0 or y > 450 :
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, position[-1])
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
info = "Score" + str(score)
score = d
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(4)
\ No newline at end of file
FPSCLOCK.tick(3)
\ No newline at end of file
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