Commit dad4d929 by BellCodeEditor

save project

parent cfb7743a
Showing with 7 additions and 0 deletions
...@@ -17,10 +17,12 @@ body = pygame.image.load('body.png') ...@@ -17,10 +17,12 @@ body = pygame.image.load('body.png')
left = pygame.image.load('left.png') left = pygame.image.load('left.png')
up = pygame.image.load('up.png') up = pygame.image.load('up.png')
down = pygame.image.load('down.png') down = pygame.image.load('down.png')
my_font=pygame.font.Font('neuropol.ttf',18)
x,y = 240,120 x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
score=0
setheading = 'right' setheading = 'right'
snake_head = right snake_head = right
...@@ -57,6 +59,7 @@ while True: ...@@ -57,6 +59,7 @@ while True:
num2=random.randint(1,16) num2=random.randint(1,16)
apple_x = num1*30-30 apple_x = num1*30-30
apple_y = num2*30-30 apple_y = num2*30-30
score+=10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -68,6 +71,10 @@ while True: ...@@ -68,6 +71,10 @@ while True:
screen.blit(body,position[i]) screen.blit(body,position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food,(apple_x,apple_y)) screen.blit(food,(apple_x,apple_y))
info = "Score:" + str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCE.tick(3) FPSCLOCE.tick(3)
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment