Commit c7118f5d by BellCodeEditor

save project

parent 16f0d60e
Showing with 15 additions and 8 deletions
import pygame
from pygame import locals
FPSCLOCK=pygame.time.Clock()
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -12,7 +12,8 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y=240,120
p=[(180,90),(180,120),(210,120),(240,120)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -21,12 +22,19 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
screen.blit(right, (x, y))
x+=30
for i in range(len(p)-1):
screen.blit(body,p[i])
p.append((x,y))
p.pop(0)
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
\ No newline at end of file
pygame.display.update()
FPSCLOCK.tick(3)
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