Commit bddae975 by BellCodeEditor

save project

parent fde4cdcb
Showing with 6 additions and 4 deletions
...@@ -14,6 +14,7 @@ food = pygame.image.load('apple.png') ...@@ -14,6 +14,7 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x , y = 240 , 120 x , y = 240 , 120
FPS = pygame.time.Clock() FPS = pygame.time.Clock()
snakeList = [(180 , 90) , (180 , 120) , (210 , 120) , (x , y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -24,10 +25,11 @@ while True: ...@@ -24,10 +25,11 @@ while True:
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x , y)) screen.blit(right, (x , y))
x += 30 x += 30
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去snakeList
screen.blit(body, (210, 120)) for i in range(len(snakeList)-1):
screen.blit(body, (180, 120)) screen.blit(body , snakeList[i])
screen.blit(body, (180, 90)) snakeList.pop(0)
snakeList.append((x , y))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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