Commit b8c3486e by BellCodeEditor

save project

parent 65b80f31
Showing with 36 additions and 7 deletions
...@@ -14,22 +14,51 @@ background = pygame.image.load('bg.png') ...@@ -14,22 +14,51 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snake_head=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
# 将背景图画上去 if event.type == locals.KEYDOWN:
x+=30 if event.key==locals.K_RIGHT and setheading !="left":
setheading ="right"
snake_head=right
if event.key==locals.K_LEFT and setheading !="right":
setheading ="left"
snake_head=left
if event.key==locals.K_UP and setheading !="down":
setheading ="up"
snake_head=up
if event.key==locals.K_DOWN and setheading !="up":
setheading ="down"
snake_head=down
if setheading =="right":
x+=30
elif setheading =="left":
x-=30
elif setheading =="up":
y-=30
else:
y+=30
position.append((x,y))
position.pop(0)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(snake_head, position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) # screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) # screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) # screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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