Commit a8388e1d by BellCodeEditor

save project

parent 3d1a0eca
Showing with 10 additions and 0 deletions
...@@ -15,10 +15,20 @@ food = pygame.image.load('apple.png') ...@@ -15,10 +15,20 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading !="left":
setheading='right'
if event.key==locals.K_LEFT and setheading !="right":
setheading='left'
if event.key==locals.K_UP and setheading !="down":
setheading='up'
if event.key==locals.K_DOWN and setheading !="up":
setheading='down'
x+=30 x+=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
......
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