Commit a8042eab by BellCodeEditor

save project

parent ce793402
Showing with 13 additions and 6 deletions
import pygame
from pygame import locals
x,y=240,120
x1,y1=210,120
x2,y2=180,120
x3,y3=180,90
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -13,21 +16,25 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
position =[(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=3
x+=30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
screen.blit(right, position[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(body,position[-2])
screen.blit(body,position[-3])
screen.blit(body,position[-4])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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