Commit 9892cace by BellCodeEditor

auto save

parent be42276c
Showing with 9 additions and 5 deletions
...@@ -12,21 +12,26 @@ background = pygame.image.load('bg.png') ...@@ -12,21 +12,26 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
gg=pygame.time.Clock();gg.tick(3) gg=pygame.time.Clock()
x,y=240120
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
# 将背景图画上去 # 将背景图画上去
x=x+30
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (240, 120)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 240))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file gg.tick(3)
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment