Commit 9775f282 by BellCodeEditor

save project

parent ef29b7b0
Showing with 29 additions and 10 deletions
...@@ -16,6 +16,12 @@ background = pygame.image.load('bg.png') ...@@ -16,6 +16,12 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left = pygame.image.load("left.png")
up = pygame.image.load("up.png")
down = pygame.image.load('down.png')
snake_head=right
...@@ -27,19 +33,32 @@ while True: ...@@ -27,19 +33,32 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KIYDOWN: elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left": if event.key == locals.K_RIGHT and setheading != "left":
setheading = "right" setheading = "right"
if event.type == locals.KIYDOWN: snake_head=right
if event.key == locals.K_RIGHT and setheading != "right": if event.type == locals.KEYDOWN:
if event.key == locals.K_LEFT and setheading != "right":
setheading = "left" setheading = "left"
if event.type == locals.KIYDOWN: snake_head=left
if event.key == locals.K_RIGHT and setheading != "up": if event.type == locals.KEYDOWN:
setheading = "do" if event.key == locals.K_UP and setheading != "up":
if event.type == locals.KIYDOWN: setheading = "down"
if event.key == locals.K_RIGHT and setheading != "dowp": snake_head=down
setheading = "" if event.type == locals.KEYDOWN:
x+=30 if event.key == locals.K_DOWN and setheading != "down":
setheading = "up"
snake_head=up
if setheading == "right":
x += 30
elif setheading == 'left':
x -= 30
elif setheading == "up":
y -= 30
elif:
y += 30
shenti.append((x,y)) shenti.append((x,y))
shenti.pop(0) shenti.pop(0)
# 将背景图画上去 # 将背景图画上去
......
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