Commit 846e5519 by BellCodeEditor

auto save

parent b7346835
Showing with 0 additions and 53 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPS=pygame.time.Clock()
x,y=240,120# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K__RIGHT and setheading !='left':
setheading = 'right'
if event.key == locals.K__LEFT and setheading !='right':
setheading = 'left'
if event.key == locals.K__UP and setheading !='down':
setheading = 'up'
if event.key == locals.K__DOWN and setheading !='up':
setheading = 'down'
if setheading =='night':
x += 30
elif setheading =='right':
x -= 30
elif setheading =='left':
x -= 30
elif setheading =='up':
x += 30
elif setheading =='down':
x += 30
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
FPS.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment