Commit 78c74f5a by BellCodeEditor

save project

parent 1d715d74
Showing with 27 additions and 2 deletions
......@@ -14,21 +14,46 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
Time = pygame.time.Clock()
x, y = 240, 120
setheading ='right'
snak_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != 'left':
setheading = 'right'
snak_head = right
if event.key == locals.K_LEFT and setheading != 'right':
setheading = 'left'
snak_head = left
if event.key == locals.K_UP and setheading != 'up':
setheading = 'down'
snak_head = down
if event.key == locals.K_DOWN and setheading != 'down':
setheading = 'up'
snak_head = up
if setheading == 'right':
x+=30
if setheading == 'left':
x-=30
if setheading == 'up':
y-=30
if setheading == 'down':
y+=30
List.append((x,y))
List.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
screen.blit(snak_head,List[-1])
# 将贪吃蛇的身体画上去
#screen.blit(body, (210, 120))
#screen.blit(body, (180, 120))
......
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