Commit 68484483 by BellCodeEditor

save project

parent 952b7552
Showing with 6 additions and 6 deletions
...@@ -14,9 +14,11 @@ right = pygame.image.load('right.png') ...@@ -14,9 +14,11 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y = 240,120 x,y = 240,120
a = [(180,90),(180,120),(210,120),(240,120),(x,y)]
while True: while True:
x+=30 x+=30
y+=30 a.append((x,y))
a.pop(0)
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
...@@ -25,13 +27,12 @@ while True: ...@@ -25,13 +27,12 @@ while True:
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(a)-1):
screen.blit(body, (180, 120)) screen.blit(body,a[i])
screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSLOCK.tick(3) FPSLOCK.tick(3)
\ No newline at end of file
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