Commit 620cc77a by BellCodeEditor

auto save

parent 59a9dec6
Showing with 47 additions and 9 deletions
......@@ -3,7 +3,7 @@ from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
import random
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
......@@ -12,9 +12,26 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
down=pygame.image.load('down.png')
up=pygame.image.load('up.png')
left=pygame.image.load('left.png')
font=pygame.font.Font('neuropol.ttf',18)
x,y=240,120
screen.blit('text',(0,0))
apple_x=360
apple_y=300
num1=0
num2=1
position=[(210,120),(180,120),(180,90),(x,y)]
setheading="right"
snakehand=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -24,21 +41,40 @@ while True:
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading !="left":
setheading="right"
snakehand=right
if event.key==locals.K_LEFT and setheading !="right":
setheading="left"
snakehand=left
if event.key==locals.K_UP and setheading !="down":
setheading="up"
snakehand=up
if event.key==locals.K_DOWN and setheading !="up":
setheading="down"
x +=30
position.append((x,y))
position.pop(0)
snakehand=down
if setheading == "right":
x+=30
elif setheading == "left":
x-=30
elif setheading == "up":
y-=30
else:
y+=30
position.append((x,y))
if x==apple_x and y==apple_y :
num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x=num1*30-30
apple_y=num2*30-30
else:
position.pop(0)
# 将背景图画上去\
screen.blit(background, (0, 0))
screen.blit(right,position[-1] )
screen.blit(snakehand,position[-1] )
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将贪吃蛇画上去
......@@ -46,7 +82,8 @@ while True:
# 将贪吃蛇的身体画上去
#
# 将果实画上去
screen.blit(food, (360, 300))
text=pygame.font.Font('Score:10',True,(0,0,0))
screen.blit(food, (apple_x,apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment