Commit 6111903b by BellCodeEditor

save project

parent 57d24df6
Showing with 10 additions and 432 deletions
import pygame import pygame
from pygame import locals from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() FPSCLOCK = pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x=240 x=240
y=120 y=120
rrw = [(180,90),(180,120),(210,120),(x,y)] rrw = [(180,90),(180,120),(210,120),(x,y)]
setheading = 'right'
snake_ddds = right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
x += 30 elif event.type == locals.KEYDOWN:
if event.key == locals.K_
rrw.append((x,y)) rrw.append((x,y))
rrw.pop(0) rrw.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 screen.blit(snake_ddds, (x, y))
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
for i in range(len(rrw)-1): for i in range(len(rrw)-1):
screen.blit(body,rrw[i]) screen.blit(body,rrw[i])
# 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(7) FPSCLOCK.tick(90)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment