Commit 5bbaa3ca by BellCodeEditor

save project

parent 66f9e67a
Showing with 15 additions and 11 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -19,40 +19,44 @@ x,y=240,120 ...@@ -19,40 +19,44 @@ x,y=240,120
position=[(180, 90),(180, 120),(210, 120),(x,y)] position=[(180, 90),(180, 120),(210, 120),(x,y)]
setheading="right" setheading="right"
snake_haed=right snake_haed=right
apple_x=360
apple_y=300
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
elif event.type == locals.KEYDOWN: elif event.type == locals.KEYDOWN:
if event.type == locals.K_RIGHT and setheading!="left": if event.key == locals.K_RIGHT and setheading!="left":
setheading="right" setheading="right"
snake_haed=right snake_haed=right
if event.type == locals.K_RIGHT and setheading!="up": if event.key == locals.K_DOWN and setheading!="up":
setheading="down" setheading="down"
snake_haed=down snake_haed=down
if event.type == locals.K_RIGHT and setheading!="right": if event.key == locals.K_LEFT and setheading!="right":
setheading="left" setheading="left"
snake_haed=left snake_haed=left
if event.type == locals.K_RIGHT and setheading!="down": if event.key == locals.K_UP and setheading!="down":
setheading="up" setheading="up"
snake_haed=up snake_haed=up
if setheading="right": if setheading=="right":
x+=30 x+=30
elif setheading="left": elif setheading=="left":
x-=30 x-=30
elif setheading="up": elif setheading=="up":
y-=30 y-=30
else else:
y+=30 y+=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, position[-1]) screen.blit(snake_haed, position[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for j in range(len(position)-1): for j in range(len(position)-1):
screen.blit(body,position[j]) screen.blit(body,position[j])
......
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