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Commit
54347764
authored
May 21, 2022
by
BellCodeEditor
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5 deletions
snake.py
snake.py
View file @
54347764
...
...
@@ -15,21 +15,26 @@ food = pygame.image.load('apple.png')
body
=
pygame
.
image
.
load
(
'body.png'
)
x
,
y
=
240
,
120
# 初始化贪吃蛇头的坐标设置xy为240,120
# 创建列表存储贪吃蛇的初始坐标三段身体以及蛇头的坐标
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
x
+=
30
# 每次循环都将x坐标增加一个格子的长度30
x
+=
30
# 每次循环都将x坐标增加一个格子的长度30
# 将贪吃蛇头的新坐标追加进列表
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇画上去
screen
.
blit
(
right
,
(
x
,
y
))
screen
.
blit
(
right
,
position
[
-
1
])
# 将列表的第一个元素删除作为蛇头的坐标
# 将贪吃蛇的身体画上去
screen
.
blit
(
body
,
(
210
,
120
))
screen
.
blit
(
body
,
(
180
,
120
))
screen
.
blit
(
body
,
(
180
,
90
))
# 用for循环取出身体坐标len()获取列表长度-1,得到的值通过range()函数生成列表下标
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
# 取出列表里所有身体坐标进行渲染
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
# 刷新画面
...
...
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