Commit 42bb7bc0 by BellCodeEditor

save project

parent f7d75c54
Showing with 29 additions and 3 deletions
......@@ -12,19 +12,44 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left=pygame.image.load('left.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snake_head=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
elif event.type==locals.KEYDOWN:
if event.key==locals.KMOD_RIGHT and setheading != "left":
setheading='right'
snake_head=right
if event.key==locals.KMOD_LEFT and setheading != "right":
setheading='left'
snake_head=left
if event.key==locals.KMOD_UP and setheading != "down":
setheading='up'
snake_head=up
if event.key==locals.KMOD_DOWN and setheading != "up":
setheading='down'
snake_head=down
if setheading=="right":
x+=30
elif setheading=="left":
x-=30
elif setheading=="up":
y-=30
else:
y+=30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(right,position[-1])
screen.blit(snake_head,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将贪吃蛇画上去
......@@ -34,7 +59,7 @@ while True:
#screen.blit(body, (180, 120))
#screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food,(360, 300))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment