Commit 2fc46d6c by BellCodeEditor

save project

parent b16b7597
Showing with 8 additions and 7 deletions
import pygame
from pygame
from pygame import locals
pygame.init()
screen=pygame.display.sat_mode((660,480))
screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock()
backgruond=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
food=pygame.image.load('appla.png')
food=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
x,y=240,120
position=[(18090)(180,120),(210,120),(x,y)]
poslition=[(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
x+=30
position.append((x,y))
position.pop(0)
poslition.append((x,y))
poslition.pop(0)
screen.blit(backgruond,(0,0))
screen.blit(right,poslition[-1])
for i in range (len(poslition)-1):
screen.blit(body,poslition[i])
screen.blit(food,(360,300))
pygaem.display.update()
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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