Commit 26bbe701 by BellCodeEditor

auto save

parent bc7f3a41
Showing with 26 additions and 0 deletions
import pygame
from pygame import locals
pygame.init()
screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock()
background=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
food=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
x+=30
screen.blit(background,(0,0))
screen.blit(right.(x,y))
screen.blit(right,(240,120))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
screen.blit(body,(360,300))
pypame.display.update()
FPSCLOCK.tick(3)
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