Commit 0989b093 by BellCodeEditor

auto save

parent e743a561
Showing with 14 additions and 1 deletions
...@@ -10,6 +10,10 @@ background = pygame.image.load('bg.png') ...@@ -10,6 +10,10 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
left = pygame.image.load('left.png')
x,y = 240,120 x,y = 240,120
yanjiachen = [(180,90),(180,120),(210,120),(x,y)] yanjiachen = [(180,90),(180,120),(210,120),(x,y)]
...@@ -18,8 +22,17 @@ while True: ...@@ -18,8 +22,17 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if enent,key == locals.K_RIGHT and setheading != "left";
setheading = "right"
if enent,key == locals.K_LEFT and setheading != "right";
setheading = "left"
if enent,key == locals.K_UP and setheading != "down";
setheading = "up"
if enent,key == locals.K_DOWN and setheading != "up";
setheading = "down"
# 将背景图画上去 # 将背景图画上去
x += 30 if enent()
yanjiachen.append(x,y) yanjiachen.append(x,y)
yanjiachen.pop(0) yanjiachen.pop(0)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment