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Commit
000f9c38
authored
Jul 24, 2022
by
BellCodeEditor
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parent
06978fed
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1 changed file
with
29 additions
and
2 deletions
snake.py
snake.py
View file @
000f9c38
...
...
@@ -6,12 +6,18 @@ pygame.init()
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
#设置初始坐标
x
,
y
=
240
,
120
chao
=
'right'
# 背景
background
=
pygame
.
image
.
load
(
'bg.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
fps
=
pygame
.
time
.
Clock
()
xiang
=
right
#坐标
zuo
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
while
True
:
...
...
@@ -19,14 +25,35 @@ while True:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
x
+=
30
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
and
chao
!=
'left'
:
chao
=
'right'
xiang
=
right
if
event
.
key
==
locals
.
K_UP
and
chao
!=
'down'
:
chao
=
'up'
xiang
=
up
if
event
.
key
==
locals
.
K_DOWN
and
chao
!=
'up'
:
chao
=
'down'
xiang
=
down
if
event
.
key
==
locals
.
K_LEFT
and
chao
!=
'right'
:
chao
=
'left'
xiang
=
left
if
chao
==
'right'
:
x
+=
30
elif
chao
==
'left'
:
x
-=
30
elif
chao
==
'up'
:
y
-=
30
else
:
y
+=
30
zuo
.
append
((
x
,
y
))
zuo
.
pop
(
0
)
fps
.
tick
(
3
)
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇画上去
screen
.
blit
(
right
,
(
x
,
y
)
)
screen
.
blit
(
xiang
,
zuo
[
-
1
]
)
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
zuo
)
-
1
):
screen
.
blit
(
body
,
zuo
[
i
])
...
...
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