Commit d5732ff3 by BellCodeEditor

auto save

parent c1fa5022
Showing with 1 additions and 8 deletions
import pygame import pygame
from pygame import locals from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
background=pygame.image.load('bg.png') background=pygame.image.load('bg.png')
food=pygame.image.load('apple.png') food=pygame.image.load('apple.png')
body=pygame.image.load('body.png') body=pygame.image.load('body.png')
left=pygame.image.load('left.png') head=pygame.image.load('left.png')
# 创建一个窗口
screen = pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(food,(0,120)) screen.blit(food,(0,120))
screen.blit(body,(120,120)) screen.blit(body,(120,120))
...@@ -22,8 +18,5 @@ while True: ...@@ -22,8 +18,5 @@ while True:
screen.blit(body,(180,120)) screen.blit(body,(180,120))
screen.blit(body,(180,150)) screen.blit(body,(180,150))
screen.blit(body,(180,180)) screen.blit(body,(180,180))
screen.blit(left,(60,120)) screen.blit(left,(60,120))
pygame.display.update() pygame.display.update()
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