Commit a40a2bf7 by BellCodeEditor

save project

parent 49ef48ed
Showing with 7 additions and 0 deletions
...@@ -13,20 +13,27 @@ right=pygame.image.load('right.png') ...@@ -13,20 +13,27 @@ right=pygame.image.load('right.png')
food=pygame.image.load('apple.png') food=pygame.image.load('apple.png')
body=pygame.image.load('body.png') body=pygame.image.load('body.png')
x,y=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
#接收到退出事件后退出程序 #接收到退出事件后退出程序
exit() exit()
x+=30 x+=30
position.append((x,y))
position.pop(0)
#将背景画上去 #将背景画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
#将贪吃蛇画上去 #将贪吃蛇画上去
screen.blit(right,(x,y)) screen.blit(right,(x,y))
#将贪吃蛇的身体画上去 #将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
'''
screen.blit(body,(210,120)) screen.blit(body,(210,120))
screen.blit(body,(180,120)) screen.blit(body,(180,120))
screen.blit(body,(180,90)) screen.blit(body,(180,90))
'''
#将果实画上去 #将果实画上去
screen.blit(food,(360,300)) screen.blit(food,(360,300))
#刷新画面 #刷新画面
......
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