Commit 900c19b4 by BellCodeEditor

save project

parent c85d61b6
Showing with 20 additions and 0 deletions
...@@ -10,14 +10,34 @@ background = pygame.image.load('bg.png') ...@@ -10,14 +10,34 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x, y = 240, 120 x, y = 240, 120
position = [(180,90), (180,120), (210,120), (x,y)] position = [(180,90), (180,120), (210,120), (x,y)]
setheading = "right"
snake_head = right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = 'right'
snake_head = right
if event.key == locals.K_LEFT and setheading != "right":
seteading = 'left'
snake_head = left
if event.key == locals.K_UP and seteading !="down":
seteading = 'up'
snake_head = up
x += 30 x += 30
position.append((x,y)) position.append((x,y))
......
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